Things of interest to Bill Heyman

Hello compute! 300 plants, 100k points, 200k constraints. 60fps. In WebGL! With transform feedback a...

Saved Oct 18, 2024

Shared by Marcin Ignac @marcinignac on X

Hello compute! 300 plants, 100k points, 200k constraints. 60fps. In WebGL! With transform feedback and PBD simulation for hierarchical branches + noise wind. https://t.co/FNcD9J5B8k

Hello compute! 300 plants, 100k points, 200k constraints. 60fps. In WebGL! With transform feedback and PBD simulation for hierarchical branches + noise wind. https://t.co/FNcD9J5B8k