A fun render I came across while adding topographic lines to Google Photorealistic Tiles. The topog...
Shared by Garrett Johnson @garrettkjohnson on X
A fun render I came across while adding topographic lines to Google Photorealistic Tiles. The topographic lines are computed relative to the earth ellipsoid which results in circular patterns due to the low res vertex undulation on the surface 🌐✨ #threejs #gis #3dtiles #webgl https://t.co/eWZGmN7iWy
A fun render I came across while adding topographic lines to Google Photorealistic Tiles. The topographic lines are computed relative to the earth ellipsoid which results in circular patterns due to the low res vertex undulation on the surface 🌐✨ #threejs #gis #3dtiles #webgl https://t.co/eWZGmN7iWy
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