Things of interest to Bill Heyman

"Prisms" vec3 v,p;for(float i,z,d;i++<7e1;o+=(cos(p.y+z+vec4(4,6,8,0))+1.2)/d)p=z*normalize(FC.rg...

Saved May 1, 2025

Shared by Xor @XorDev on X

"Prisms" vec3 v,p;for(float i,z,d;i++<7e1;o+=(cos(p.y+z+vec4(4,6,8,0))+1.2)/d)p=z*normalize(FC.rgb*2.-r.xyy),p.xz-=t,z+=d=.001+length(max(v=cos(p+sin(p/.4+vec3(0,0,t)))+.5,v.yzy*.5))/5.;o=tanh(o/7e3); https://t.co/esv1OVtUyL

"Prisms" vec3 v,p;for(float i,z,d;i++<7e1;o+=(cos(p.y+z+vec4(4,6,8,0))+1.2)/d)p=z*normalize(FC.rgb*2.-r.xyy),p.xz-=t,z+=d=.001+length(max(v=cos(p+sin(p/.4+vec3(0,0,t)))+.5,v.yzy*.5))/5.;o=tanh(o/7e3); https://t.co/esv1OVtUyL