"Nebula" for(float i,z,d;i++<8e1;){vec3 p=z*normalize(FC.rgb*2.-r.xyy);p.z-=t;p.xy*=mat2(cos(z*.2...
Shared by Xor @XorDev on X
"Nebula" for(float i,z,d;i++<8e1;){vec3 p=z*normalize(FC.rgb*2.-r.xyy);p.z-=t;p.xy*=mat2(cos(z*.2+vec4(0,11,33,0)));p.y=abs(p.y);for(d=1.;d<9.;d/=.7)p+=.5*cos(p.yzx*d-t*.2)/d;z+=d=.02+.1*abs(4.-p.y);o+=(cos(p.y+p.x*.1+vec4(1,3,5,3))+1.1)/d;}o=tanh(o/2e3); https://t.co/RaRggF5VEU
"Nebula" for(float i,z,d;i++<8e1;){vec3 p=z*normalize(FC.rgb*2.-r.xyy);p.z-=t;p.xy*=mat2(cos(z*.2+vec4(0,11,33,0)));p.y=abs(p.y);for(d=1.;d<9.;d/=.7)p+=.5*cos(p.yzx*d-t*.2)/d;z+=d=.02+.1*abs(4.-p.y);o+=(cos(p.y+p.x*.1+vec4(1,3,5,3))+1.1)/d;}o=tanh(o/2e3); https://t.co/RaRggF5VEU
byteCoder