"Wisps" for(float i,d,z,f;i++<1e2;){vec3 l=normalize(FC.rgb*2.-r.xyy),p=z*l+.5;p.z-=t;f=max(-p.y,...
Shared by Xor @XorDev on X
"Wisps" for(float i,d,z,f;i++<1e2;){vec3 l=normalize(FC.rgb*2.-r.xyy),p=z*l+.5;p.z-=t;f=max(-p.y,0.);p.y+=f+f;for(d=1.;d<3e1;d+=d)p+=cos(p*d-z*.1).yzx/d;z+=d=(f+5.*length(sin(p.xy))/(.5+f))/1e2;o.rgb-=--l/d/z;}o=tanh(o/1e3); https://t.co/qo9S4CII7V
"Wisps" for(float i,d,z,f;i++<1e2;){vec3 l=normalize(FC.rgb*2.-r.xyy),p=z*l+.5;p.z-=t;f=max(-p.y,0.);p.y+=f+f;for(d=1.;d<3e1;d+=d)p+=cos(p*d-z*.1).yzx/d;z+=d=(f+5.*length(sin(p.xy))/(.5+f))/1e2;o.rgb-=--l/d/z;}o=tanh(o/1e3); https://t.co/qo9S4CII7V
byteCoder