Things of interest to Bill Heyman

A real-time 3D particle scene built with Three.js/WebGL, JavaScript, and GLSL shaders. 60K particles...

Saved May 22, 2025

Shared by Techartist @techartist_ on X

A real-time 3D particle scene built with Three.js/WebGL, JavaScript, and GLSL shaders. 60K particles morph through fractals and spirals with bloom, trails, and noise. Coded with the all-new Claude Sonnet 4 (Extended Thinking) by @AnthropicAI https://t.co/pS5EIFxxVr

A real-time 3D particle scene built with Three.js/WebGL, JavaScript, and GLSL shaders. 60K particles morph through fractals and spirals with bloom, trails, and noise. Coded with the all-new Claude Sonnet 4 (Extended Thinking) by @AnthropicAI https://t.co/pS5EIFxxVr