"Hyperspace" for(float i,z,d,s;i++<1e2;){vec3 p=z*normalize(vec3(FC.rg*2.-r,0));for(d=6.;d<2e2...
Shared by Xor @XorDev on X
"Hyperspace" for(float i,z,d,s;i++<1e2;){vec3 p=z*normalize(vec3(FC.rg*2.-r,0));for(d=6.;d<2e2;d+=d)p+=sin(p.yzx*d-t)/d;z+=d=.005+abs(s=.3-abs(p.y))/4.;o+=(cos(s/.1+p.x+t-vec4(0,1,2,3)-3.)+1.5)*exp(s*9.)/d;}o=tanh(o*o/2e8); https://t.co/4jPce9jMH4
"Hyperspace" for(float i,z,d,s;i++<1e2;){vec3 p=z*normalize(vec3(FC.rg*2.-r,0));for(d=6.;d<2e2;d+=d)p+=sin(p.yzx*d-t)/d;z+=d=.005+abs(s=.3-abs(p.y))/4.;o+=(cos(s/.1+p.x+t-vec4(0,1,2,3)-3.)+1.5)*exp(s*9.)/d;}o=tanh(o*o/2e8); https://t.co/4jPce9jMH4
byteCoder