"New Shape?" vec3 p,a;for(float z,d,i;i++<1e2;o+=(cos(i*.1+vec4(0,1,2,0))+1.)/d/d/z)p=z*normalize...
Shared by Xor @XorDev on X
"New Shape?" vec3 p,a;for(float z,d,i;i++<1e2;o+=(cos(i*.1+vec4(0,1,2,0))+1.)/d/d/z)p=z*normalize(FC.rgb*2.-r.xyy),p.z+=7.,p.xz*=mat2(cos(t+vec4(0,33,11,0))),z+=d=.01+.1*abs(length(clamp(p,a=abs(p).yzx-2.,-a)-p)-2.);o=tanh(o/3e4); https://t.co/u9xIJD7Sb9
"New Shape?" vec3 p,a;for(float z,d,i;i++<1e2;o+=(cos(i*.1+vec4(0,1,2,0))+1.)/d/d/z)p=z*normalize(FC.rgb*2.-r.xyy),p.z+=7.,p.xz*=mat2(cos(t+vec4(0,33,11,0))),z+=d=.01+.1*abs(length(clamp(p,a=abs(p).yzx-2.,-a)-p)-2.);o=tanh(o/3e4); https://t.co/u9xIJD7Sb9
byteCoder