#つぶやきGLSL for(float i,g,e,s;++i<18.;){vec3 p=vec3((FC.xy-.5*r)/r.x*8.+vec2(0,3.),g-2.2+sin(t)*.15...
Shared by Yohei Nishitsuji @YoheiNishitsuji on X
#つぶやきGLSL for(float i,g,e,s;++i<18.;){vec3 p=vec3((FC.xy-.5*r)/r.x*8.+vec2(0,3.),g-2.2+sin(t)*.15);;s=1.;for(int i;i++<25;p=vec3(0,3.2+sin(t)*.04,3)-abs(abs(p)*e-3.))s*=e=max(1.,(12.5+cos(t)*.2)/dot(p,p));g+=mod(length(p.yy),p.y)/s*.5;o.rgb+=hsv(.6,g*.6-.6,s/4e3);} https://t.co/zO8lXhvYWz
#つぶやきGLSL for(float i,g,e,s;++i<18.;){vec3 p=vec3((FC.xy-.5*r)/r.x*8.+vec2(0,3.),g-2.2+sin(t)*.15);;s=1.;for(int i;i++<25;p=vec3(0,3.2+sin(t)*.04,3)-abs(abs(p)*e-3.))s*=e=max(1.,(12.5+cos(t)*.2)/dot(p,p));g+=mod(length(p.yy),p.y)/s*.5;o.rgb+=hsv(.6,g*.6-.6,s/4e3);} https://t.co/zO8lXhvYWz
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