"Protostar2" for(float i,z,d,s;i++<2e2;o+=(cos(s/.6+vec4(0,1,2,0))+1.1)/d){vec3 p=z*normalize(FC....
Shared by Xor @XorDev on X
"Protostar2" for(float i,z,d,s;i++<2e2;o+=(cos(s/.6+vec4(0,1,2,0))+1.1)/d){vec3 p=z*normalize(FC.rgb*2.-r.xyy),a=normalize(cos(vec3(0,1,0)+t-.4*s));p.z+=9.,a=a*dot(a,p)-cross(a,p);for(d=1.;d++<6.;)s=length(a+=cos(a*d+t).yzx/d);z+=d=.1*(abs(sin(s-t))+abs(a.y)/6.);}o=tanh(o*o/2e7); https://t.co/pXmhNXjq02
"Protostar2" for(float i,z,d,s;i++<2e2;o+=(cos(s/.6+vec4(0,1,2,0))+1.1)/d){vec3 p=z*normalize(FC.rgb*2.-r.xyy),a=normalize(cos(vec3(0,1,0)+t-.4*s));p.z+=9.,a=a*dot(a,p)-cross(a,p);for(d=1.;d++<6.;)s=length(a+=cos(a*d+t).yzx/d);z+=d=.1*(abs(sin(s-t))+abs(a.y)/6.);}o=tanh(o*o/2e7); https://t.co/pXmhNXjq02
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