#つぶやきGLSL 🗺️ #define R rotate2D float i,e,s;vec3 p,q,d=FC.yxz/r.y*1.5+vec3(-.2,.5,1.4);for(;i++<8...
Shared by Yohei Nishitsuji @YoheiNishitsuji on X
#つぶやきGLSL 🗺️ #define R rotate2D float i,e,s;vec3 p,q,d=FC.yxz/r.y*1.5+vec3(-.2,.5,1.4);for(;i++<8e1;p=q+=i<99.?d*e:d){s=1.;p.xy*=R(sin(t)*.01+.7);for(e=++p.y;s>.01;s*=.83)p.x=abs(p.x),e=length(p.zx),p.y-=s,p.xz*=R(1.),p.zy*=R(.7);}o+=1.-log(e)/9.*vec4(2,vec3(.8,9,0)); https://t.co/48zjAnSsUr
#つぶやきGLSL 🗺️ #define R rotate2D float i,e,s;vec3 p,q,d=FC.yxz/r.y*1.5+vec3(-.2,.5,1.4);for(;i++<8e1;p=q+=i<99.?d*e:d){s=1.;p.xy*=R(sin(t)*.01+.7);for(e=++p.y;s>.01;s*=.83)p.x=abs(p.x),e=length(p.zx),p.y-=s,p.xz*=R(1.),p.zy*=R(.7);}o+=1.-log(e)/9.*vec4(2,vec3(.8,9,0)); https://t.co/48zjAnSsUr
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