"Radial 2" vec2 p=FC.xy-r*.5;for(float i,a;i++<9.;o+=.01/(max(a=i*i/8e1-length(p)/r.y,-a*3.)+2./r...
Shared by Xor @XorDev on X
"Radial 2" vec2 p=FC.xy-r*.5;for(float i,a;i++<9.;o+=.01/(max(a=i*i/8e1-length(p)/r.y,-a*3.)+2./r.y)*smoothstep(a=cos(i-t),2.,cos(a=atan(p.y,p.x)+a+i*i))*(1.2+sin(a+i+vec4(0,2,4,0))));o=tanh(o); https://t.co/AQVDfhoc01
"Radial 2" vec2 p=FC.xy-r*.5;for(float i,a;i++<9.;o+=.01/(max(a=i*i/8e1-length(p)/r.y,-a*3.)+2./r.y)*smoothstep(a=cos(i-t),2.,cos(a=atan(p.y,p.x)+a+i*i))*(1.2+sin(a+i+vec4(0,2,4,0))));o=tanh(o); https://t.co/AQVDfhoc01
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