Things of interest to Bill Heyman

Fed the code of the quoted post to Grok 4 to create a new variant-this time replacing the click acti...

Saved Jul 30, 2025

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Fed the code of the quoted post to Grok 4 to create a new variant-this time replacing the click action with a WebGL scene using Three.js and GLSL shaders to smoothly morph 80,000 particles between vibrant shapes. Code & workflow below ⬇️ https://t.co/xKhlbmAERL

Fed the code of the quoted post to Grok 4 to create a new variant-this time replacing the click action with a WebGL scene using Three.js and GLSL shaders to smoothly morph 80,000 particles between vibrant shapes. Code & workflow below ⬇️ https://t.co/xKhlbmAERL