"Vapor" vec3 p; for(float i,z,f;i++<1e2;o.rgb+=(sin(p+p+z)+z)/z*f){ p=z*normalize(FC.rgb*2.-r.xyy...
Shared by Xor @XorDev on X
"Vapor" vec3 p; for(float i,z,f;i++<1e2;o.rgb+=(sin(p+p+z)+z)/z*f){ p=z*normalize(FC.rgb*2.-r.xyy);for(f=1.;f++<9.;p+=sin(p.zxy*f+f-t)/f); z+=f=.01+.1*abs(dot(sin(p*.7),cos(p).yzx));} o=tanh(.02*o*o); https://t.co/825C8W8KWG
"Vapor" vec3 p; for(float i,z,f;i++<1e2;o.rgb+=(sin(p+p+z)+z)/z*f){ p=z*normalize(FC.rgb*2.-r.xyy);for(f=1.;f++<9.;p+=sin(p.zxy*f+f-t)/f); z+=f=.01+.1*abs(dot(sin(p*.7),cos(p).yzx));} o=tanh(.02*o*o); https://t.co/825C8W8KWG
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